3rd - 5th Grade
Teach your students how to make their own stop-motion brickfilm while introducing/reinforcing essential Language Arts and STEM skills! Focusing on story building fundamentals (character building, plot concepts and more) and using cameras, animation software, and video editing software, they will bring LEGOs to life creating multi-scene movies with transitions, titles, credits, sound effects, and narration. Students can receive a link to all the class creations at the end of the course.
Reg Price $750
District or Multi-location Packages
Note: You must obtain an Educational User Account before you can purchase a package. If you have not done so already, please click here to complete the request form. There is no cost involved for the license.
Students will learn the mechanics of stop motion and the art of creating a short film while being encouraged to build their own stories with unique characters and plot twists. The students will learn to use Monkey Jam to capture pictures and animate them into stop motion. Once they have captured their stories in pictures, we will introduce film editing skills utilizing Video Pad to edit, add sound and experiment with special effects. This introduction to movie making and film editing will encourage an understanding of basic film language (i.e. scenes, editing, frame, producer, etc).
This 14-week, instructor-led, course can be used in whole or in part. It is written as a stand-alone course, but could be used as a supplement to your current technology class or as an after-school course or summer learning opportunity.
Your purchase gains you online access to everything you need for your chosen course. Each course package comes with a teacher guide, step-by-step lesson plans, worksheets, software downloads, and programming resources. Lesson plans and teacher’s guide can be easily downloaded or printed for use depending on the instructor’s preference.
*The subscription to the license for this course is limited to the students and teachers within your school (or district if district license purchase) and can only be utilized on the assigned campus during your subscription period There is no limit to the number of students or teachers that can utilize the course during the subscription period. Please review our Subscription Terms for complete term details.
Brainy Bytes curriculum follows the newest generation of ISTE, (International Society for Technology and Education), standards for students (2016). Each of our curricula will expose students to technology and at least one other curriculum topic area (i.e., Science, Language Arts).
The following ISTE standards can be found throughout Brainy Bytes curriculum:
1C - Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
1D – Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
2B – Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
3D –Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
4A – Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
4B – Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
4D – Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
5D – Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
6A – Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
6B – Students create original works or responsibly repurpose or remix digital resources into new creations.
6D – Students publish or present content that customizes the message and medium for their intended audiences.
7B – Students use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.
7C – Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
Movie Making is taught on MonkeyJam and Video Pad.
MonkeyJam is a digital penciltest and stopmotion animation program. It is designed to let you capture images from a webcam, camcorder, or scanner and assemble them as separate frames of an animation.
VideoPad is utilized in this course for teaching editing, visual effects and audio. It is a fully-featured video editor for creating professional quality videos in minutes. VideoPad is a for-purchase resource. We recommend using their home edition which will provide all the tools you need and is offered at a very reasonable price. Click here to find out about their multi-user packages. If you prefer another editing software, other resources/platforms can be used with minimal adjustments to the teaching.
- Pentium III or higher
- Windows 2000, XP, Vista, 7
- DirectX 8 or higher
- Works on Windows 10, XP, Vista, 7, 8 and 8.1
- Works on 64 bit Windows
- Mac OS X 10.5 or above
- Curriculum – Must be with you in every class
- 5 Student Laptops (1 per team of 2)
- 5 LEGO movie sets (1 per team of 2)
- 5 Web cameras
- 1 Teacher Laptop
SUGGESTED FILMING SUPPLIES:
- Background pictures
- Poster tack
- Fishing line
- Stop motion movie examples
Our lesson plans are uniquely created to provide you with both the course guide and the step-by-step lesson plan all in one convenient location. In front of all our curricula, you will find objectives, weekly breakdowns, resource lists, and lesson guides/tips. There is also a teacher's guide to ensure you have everything you need for a successful program. Your instructors and students will enjoy experiencing the easy-to-follow, day-to-day structure of all of our courses.
Onsite training is available for multi-course or multi-location programs. Click here to request a quote. Let us come to you and train your instructors first hand on how to make the most of our amazing courses.