Mini Coder Online
1st - 3rd Grade
Introduce your students to technology and simple programming with this exciting tablet-based course. Students will create interactive images, computer games, and story animations. Created to build on and work with our very popular Jr Programming on site course.
While they are busy creating and having fun, students will be learning basic programming skills and will take away critical thinking and problem-solving skills that will benefit them long after the course is over.
District or Multi-Location Packages
District / Multi-location Quote Request
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Similar to and created to work with our onsite Jr Programming course, Mini Coder is a programming course at an introductory level, which will walk students through the fundamental steps essential in programming. They will learn essential terminology, logic, and skills as they complete multiple tasks with varying problem-solving challenges. Students that complete this course will have a basic understanding of the mechanics of programming, problem-solving and attention to detail while creating games, media, and other projects.
This 13-week, instructor-led, online course can be used in whole or in part. It is written as a stand-alone course and can be used as a supplement to your current STEM classes or as an after-school course or summer learning opportunity.
Your purchase gains you online access to everything you need for your chosen course. Each course package comes with a teacher guide (which includes best practices and steps for online teaching), step-by-step lesson plans, worksheets, software downloads, and programming resources. Lesson plans and teacher’s guide can be easily downloaded or printed for use depending on the instructor’s preference.
*The subscription to the license for this course is limited to the students and teachers within your school (or district if district license purchase) and can only be utilized on the assigned campus during your subscription period There is no limit to the number of students or teachers that can utilize the course during the subscription period. Please review our Subscription Terms for complete term details.
Brainy Bytes curriculum follows the newest generation of ISTE, (International Society for Technology and Education), standards for students. Each of our curricula will expose students to technology and at least one other curriculum topic area (i.e., Science, Language Arts).
The following ISTE standards can be found throughout Brainy Bytes curriculum:
1C – Students use technology to seek feedback that informs and improves their practice and to demonstrate their learning in a variety of ways.
1D – Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies.
2B – Students engage in positive, safe, legal and ethical behavior when using technology, including social interactions online or when using networked devices.
3D –Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
4A – Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
4B – Students select and use digital tools to plan and manage a design process that considers design constraints and calculated risks.
4D – Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
5D – Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.
6A – Students choose the appropriate platforms and tools for meeting the desired objectives of their creation or communication.
6B – Students create original works or responsibly repurpose or remix digital resources into new creations.
6D – Students publish or present content that customizes the message and medium for their intended audiences.
7B – Students use collaborative technologies to work with others, including peers, experts or community members, to examine issues and problems from multiple viewpoints.
7C – Students contribute constructively to project teams, assuming various roles and responsibilities to work effectively toward a common goal.
Technology Requirements (for teacher and participants)
Mini Coder uses Scratch Jr.: Which is a Tablet-based program. The install instructions are provided in your teacher guide. Because it is tablet-based, we recommend instructors use software (such as BlueStacks) that will run Scratch Jr on a PC…allowing for easier demonstration.
School/teachers will need to select a virtual online classroom platform. Make sure it is one that provides easy screen share options for all participants.
- Teacher Guide
- 1 Teacher Laptop
- 1 Teacher Tablet (suggested for example but not needed if using software to run app on computer)
- Headphones and mic (optional but recommended)
- Activity supplies
Our lesson plans are uniquely created to provide you with both the course guide and the step-by-step lesson plan all in one convenient location. In the front of all our curricula, you will find objectives, weekly breakdowns, resource lists, and lesson guides/tips. There is also a teacher’s guide to ensure you have everything you need for a successful program. Your instructors and students will enjoy experiencing the easy-to-follow, day-to-day structure of all of our courses.
Need help? Feel free to call us for support. We are available 10am – 3pm Monday through Friday. Or use our Educator’s Forum to ask your questions or share your experiences.
Onsite or online training is available. Let us train your teachers first-hand on how to make the most of our amazing courses. Click here for more information.